/// /// The inspector for the GA prefab. /// using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.Reflection.Emit; using System.Reflection; using System; using GameAnalyticsSDK.Setup; namespace GameAnalyticsSDK.Editor { [CustomEditor(typeof(GameAnalytics))] public class GameAnalyticsInspector : UnityEditor.Editor { private GUIContent _documentationLink = new GUIContent("Help", "Opens the GameAnalytics Unity SDK documentation page in your browser."); //private GUIContent _guiAllowScreenshot = new GUIContent("Take Screenshot", "If enabled the player will be able to include a screenshot when submitting feedback and bug reports (This feature is not yet fully implemented)."); override public void OnInspectorGUI () { GameAnalytics ga = target as GameAnalytics; EditorGUI.indentLevel = 1; EditorGUILayout.Space(); GUILayout.BeginHorizontal(); GUILayout.Label("GameAnalytics Object",EditorStyles.largeLabel); if (GUILayout.Button(_documentationLink, GUILayout.MaxWidth(60))) { Application.OpenURL("http://support.gameanalytics.com/"); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Basic component for initializing GameAnalytics.",EditorStyles.miniLabel); GUILayout.EndHorizontal(); EditorGUILayout.Space(); if (GUI.changed) { EditorUtility.SetDirty(ga); } } private MessageType ConvertMessageType(GameAnalyticsSDK.Setup.Settings.MessageTypes msgType) { switch (msgType) { case GameAnalyticsSDK.Setup.Settings.MessageTypes.Error: return MessageType.Error; case GameAnalyticsSDK.Setup.Settings.MessageTypes.Info: return MessageType.Info; case GameAnalyticsSDK.Setup.Settings.MessageTypes.Warning: return MessageType.Warning; default: return MessageType.None; } } } }