#if false using System; using UnityEngine; using GameAnalyticsSDK; using GameAnalyticsSDK.Events; namespace HutongGames.PlayMaker.Actions { [ActionCategory("GameAnalytics")] [Tooltip("Initialize GameAnalytics SDK")] public class GAInitialize : FsmStateAction { public override void Reset() { } public override void OnEnter() { GameAnalytics.Initialize(); Finish(); } } } #endif