using System; using UnityEngine; public class GAHyperBidIntegration : MonoBehaviour { #if gameanalytics_hyperbid_enabled && !(UNITY_EDITOR) private static bool _subscribed = false; #endif public static void ListenForImpressions(Action callback) { #if gameanalytics_hyperbid_enabled && !(UNITY_EDITOR) if (_subscribed) { Debug.Log("Ignoring duplicate gameanalytics subscription"); return; } HyperBid.Api.HBInterstitialAd.Instance.events.onAdShowEvent += (sender, args) => callback(args.callbackInfo.getOriginJSONString()); HyperBid.Api.HBBannerAd.Instance.events.onAdImpressEvent += (sender, args) => callback(args.callbackInfo.getOriginJSONString()); HyperBid.Api.HBRewardedVideo.Instance.events.onAdVideoStartEvent += (sender, args) => callback(args.callbackInfo.getOriginJSONString()); HyperBid.Api.HBNativeAd.Instance.events.onAdImpressEvent += (sender, args) => callback(args.callbackInfo.getOriginJSONString()); _subscribed = true; #endif } }