using UnityEngine; using System.Collections; using System.Runtime.InteropServices; namespace GameAnalyticsSDK.Wrapper { public partial class GA_Wrapper { #if (UNITY_TIZEN) && (!UNITY_EDITOR) [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions01(string list); [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions02(string list); [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions03(string list); [DllImport ("__Internal")] private static extern void configureAvailableResourceCurrencies(string list); [DllImport ("__Internal")] private static extern void configureAvailableResourceItemTypes(string list); [DllImport ("__Internal")] private static extern void configureSdkGameEngineVersion(string unitySdkVersion); [DllImport ("__Internal")] private static extern void configureGameEngineVersion(string unityEngineVersion); [DllImport ("__Internal")] private static extern void configureBuild(string build); [DllImport ("__Internal")] private static extern void configureUserId(string userId); [DllImport ("__Internal")] private static extern void initialize(string gamekey, string gamesecret); [DllImport ("__Internal")] private static extern void setCustomDimension01(string customDimension); [DllImport ("__Internal")] private static extern void setCustomDimension02(string customDimension); [DllImport ("__Internal")] private static extern void setCustomDimension03(string customDimension); [DllImport ("__Internal")] private static extern void setGlobalCustomEventFields(string customFields); [DllImport ("__Internal")] private static extern void addBusinessEvent(string currency, int amount, string itemType, string itemId, string cartType, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addResourceEvent(int flowType, string currency, float amount, string itemType, string itemId, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addProgressionEvent(int progressionStatus, string progression01, string progression02, string progression03, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addProgressionEventWithScore(int progressionStatus, string progression01, string progression02, string progression03, int score, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addDesignEvent(string eventId, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addDesignEventWithValue(string eventId, float value, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addErrorEvent(int severity, string message, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void setEnabledInfoLog(bool enabled); [DllImport ("__Internal")] private static extern void setEnabledVerboseLog(bool enabled); [DllImport ("__Internal")] private static extern void setEnabledManualSessionHandling(bool enabled); [DllImport ("__Internal")] private static extern void setEnabledEventSubmission(bool enabled); [DllImport ("__Internal")] private static extern void gameAnalyticsStartSession(); [DllImport ("__Internal")] private static extern void gameAnalyticsEndSession(); private static void setManualSessionHandling(bool enabled) { setEnabledManualSessionHandling(enabled); } private static void setEventSubmission(bool enabled) { setEnabledEventSubmission(enabled); } private static string getRemoteConfigsValueAsString(string key, string defaultValue) { return defaultValue; } private static bool isRemoteConfigsReady () { return false; } private static string getRemoteConfigsContentAsString() { return ""; } private static string getABTestingId() { return ""; } private static string getABTestingVariantId() { return ""; } public static string getUserId() { return ""; } private static void configureAutoDetectAppVersion (bool flag) { // not supported } #endif } }