using UnityEngine; using System.Collections; using System.Runtime.InteropServices; namespace GameAnalyticsSDK.Wrapper { public partial class GA_Wrapper { #if (UNITY_IOS) && (!UNITY_EDITOR) [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions01(string list); [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions02(string list); [DllImport ("__Internal")] private static extern void configureAvailableCustomDimensions03(string list); [DllImport ("__Internal")] private static extern void configureAvailableResourceCurrencies(string list); [DllImport ("__Internal")] private static extern void configureAvailableResourceItemTypes(string list); [DllImport ("__Internal")] private static extern void configureSdkGameEngineVersion(string unitySdkVersion); [DllImport ("__Internal")] private static extern void configureGameEngineVersion(string unityEngineVersion); [DllImport ("__Internal")] private static extern void configureBuild(string build); [DllImport ("__Internal")] private static extern void configureUserId(string userId); [DllImport ("__Internal")] private static extern void configureAutoDetectAppVersion(bool flag); [DllImport ("__Internal")] private static extern void gaInitialize(string gamekey, string gamesecret, bool nativeErrorReporting); [DllImport ("__Internal")] private static extern void setCustomDimension01(string customDimension); [DllImport ("__Internal")] private static extern void setCustomDimension02(string customDimension); [DllImport ("__Internal")] private static extern void setCustomDimension03(string customDimension); [DllImport ("__Internal")] private static extern void setGlobalCustomEventFields(string customFields); [DllImport ("__Internal")] private static extern void addBusinessEvent(string currency, int amount, string itemType, string itemId, string cartType, string receipt, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addBusinessEventAndAutoFetchReceipt(string currency, int amount, string itemType, string itemId, string cartType, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addResourceEvent(int flowType, string currency, float amount, string itemType, string itemId, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addProgressionEvent(int progressionStatus, string progression01, string progression02, string progression03, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addProgressionEventWithScore(int progressionStatus, string progression01, string progression02, string progression03, int score, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addDesignEvent(string eventId, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addDesignEventWithValue(string eventId, float value, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addErrorEvent(int severity, string message, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addAdEventWithDuration(int adAction, int adType, string adSdkName, string adPlacement, long duration, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addAdEventWithReason(int adAction, int adType, string adSdkName, string adPlacement, int noAdReason, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addAdEvent(int adAction, int adType, string adSdkName, string adPlacement, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void addImpressionEvent(string adNetworkName, string adNetworkVersion, string impressionData, string fields, bool mergeFields); [DllImport ("__Internal")] private static extern void setEnabledInfoLog(bool enabled); [DllImport ("__Internal")] private static extern void setEnabledVerboseLog(bool enabled); [DllImport ("__Internal")] private static extern void setManualSessionHandling(bool enabled); [DllImport ("__Internal")] private static extern void setEventSubmission(bool enabled); [DllImport ("__Internal")] private static extern void setEventSubmission(bool enabled, bool doCache); [DllImport ("__Internal")] private static extern void gameAnalyticsStartSession(); [DllImport ("__Internal")] private static extern void gameAnalyticsEndSession(); [DllImport ("__Internal")] [return: MarshalAs(UnmanagedType.LPStr)] private static extern string getRemoteConfigsValueAsString(string key, string defaultValue); [DllImport ("__Internal")] private static extern bool isRemoteConfigsReady(); [DllImport ("__Internal")] [return: MarshalAs(UnmanagedType.LPStr)] private static extern string getRemoteConfigsContentAsString(); [DllImport ("__Internal")] [return: MarshalAs(UnmanagedType.LPStr)] private static extern string getABTestingId(); [DllImport ("__Internal")] [return: MarshalAs(UnmanagedType.LPStr)] private static extern string getABTestingVariantId(); [DllImport ("__Internal")] private static extern void startTimer(string key); [DllImport ("__Internal")] private static extern void pauseTimer(string key); [DllImport ("__Internal")] private static extern void resumeTimer(string key); [DllImport ("__Internal")] private static extern long stopTimer(string key); [DllImport ("__Internal")] [return: MarshalAs(UnmanagedType.LPStr)] public static extern string getUserId(); [DllImport ("__Internal")] public static extern void useRandomizedId(bool flag); private static void initialize(string gamekey, string gamesecret) { gaInitialize(gamekey, gamesecret, GameAnalytics.SettingsGA.NativeErrorReporting); } #endif } }