# Project Defaults

Defaults for different project types.

## Usage

When creating code files, please copy the code pattern of the right engine and the required pattern into your file. The filestructure is ordered by accessibility, ensuring that everyone can see what is publicly accessible at one glance.

## Patterns

These are the official conventions we use in our code, depending on the language/engine:

 - #### [Script Structure](/VSCommunity/Snippets)

 - #### [Unreal Syntax](/Unreal)

 - #### [Unity Syntax](/Unity)
