# Rendering

Rendering the Configurator is the most involved topic.
Studying this documentation will likely only be a help to understand the underlying logic and requirements while you create and work with data of real projects and real code.

Please take the time to understand what you actually need to understand:

| Task | Unreal Rendering | Strapi Image Data Processing | ImageStack Assembly in Frontend |
| --- | --- | --- | --- |
| Working as an Artist in Unreal | ✅, 🤓 | 🙈 |  🙈 |
| Working on the Rendering in Unreal | ✅, 🤓 | 🙈 |  🙈 |
| Working on the Rendering in the Frontend | 🙈 | 🙈 | ✅, 🤓 |
| Working on the Editors File Debugger | ✅, 😱 | ✅, 😱 | ✅, 😱 |
| Working on the Image Data Processing in Strapi | ✅, 😱 | ✅, 😱 | ✅, 😱 |
| Switching Unreal to Pixelstreaming | ✅, 🤓 | 🙈 |  🙈 |
| Switching the Frontend to Pixelstreaming | ✅, 🤓 | 🙈 | ✅, 🤓 | 
| Switching Strapi to Pixelstreaming | ✅, 🤓 | ✅, 🤓 | ✅, 🤓 |

 - ✅ = You need to understand this topic.
 - 🤓 = A good understanding for this topic is sufficient.
 - 😱 = You need to also understand how the topics relate to eachother.
 - 🙈 = You should not need to understand this topic.
